Metal Gear Solid 4: Guns of the Patriots PS3 Answers, Tips & Cheat Code Help

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Looking for Metal Gear Solid 4: Guns of the Patriots cheat codes? Then look no further! ( Metal Gear Solid 4: Guns of the Patriots cheat codes are here!) Here you will find the latest and most popular cheat codes, hints and tips for your PS3 games. Whatever you're looking for, it can all be found here. Check back often to find more cheats for Metal Gear Solid 4: Guns of the Patriots.

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Help with Octopus
When fighting the Octopus after taking hits she will start to turn in to objects look around for objects that werent there befroe it will likely be her.p.s.

.p.s. I will come back for more tips on the game
By: MADDEVIL1(828) Rating: 100%
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Unlockable Facepaint MGS 4
Different face paint unlockeable for in game use.


Description: FaceCamo
How To: Defeat the Battle Beauty Laughing Octopus (the overall battle, no specifics involved).
Description: Laughing Octopus
How To: Defeat the Battle Beauty (human form) Laughing Octopus by non-lethal means.
Description: Raging Raven
How To: Defeat the Battle Beauty (human form) Raging Raven by non-lethal means.
Description: Crying Wolf
How To: Defeat the Battle Beauty (human form) Crying Wolf by non-lethal means.
Description: Screaming Mantis
How To: Defeat the Battle Beauty (human form) Screaming Mantis by non-lethal means.
Description: Roy Campbell
How To: Shock Colonel Campbell using the Metal Gear II during the intermission scene.
Description: Otacon
How To: Shock Dr. Emmerich using the Metal Gear II during the intermission scene.
Description: Raiden Mask A
How To: Shock Sunny using the Metal Gear II during the intermission scene.
Description: Raiden Mask B
How To: Shock Dr. Naomi Hunter using the Metal Gear II during the intermission scene.
Description: Drebin
How To: Purchase and keep more than 60 different weapons.
Description: Big Boss's
How To: Earn the Big Boss emblem on a single-player session.
By: Unregistered Rating: 100%
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IPod Tunes - MGS4
Snake's iPod can download specific tunes throughout the course of the game. Some songs have an added "special" effect when it is played in the game.

Description: Beyond the Bounds (increases stun damage done by Snake, from non-lethal weapons)
How To: Stage 4 Shadow Moses, Tank Hangar. After power is restored, backtrack to the upper catwalk and explore all rooms
Description: Big Boss (increase stun damage and increases Snake's accuracy when played)
How To: Earn the Big Boss emblem
Description: Bio-hazard (cause soldiers held by Snake to scream in terror)
How To: Stage 3 Europe, Midtown
Description: Destiny's Call (cause soldiers held by Snake to go enraged)
How To: A random gift from a militia or rebel soldier if Snake gives them a healing item
Description: Flowing Destiny (cause soldiers held by Snake to weep like a little girl)
How To: Stage 4 Shadow Moses, Canyon. Before leaving the canyon area, examine the rocky walls for a hole hiding this item
Description: Fury, The (cause soldiers held by Snake to go enraged)
How To: Stage 2 South America, Cove Valley Village. Inside the fire ravaged house
Description: MGS 4 Love Theme / Action (cause soldiers held by Snake to weep like a little girl)
How To: A random gift from a militia or rebel soldier if Snake gives them a healing item
Description: Opening - Old L.A. 2040 (increase Snake's accuracy)
How To: Stage 4 Shadow Moses, Nuclear Warhead Storage B2. Input 78925 into Otacon's lab computer
Description: Policenaughts Ending (cause soldiers held by Snake to fall asleep on touch)
How To: Stage 4 Shadow Moses, Nuclear Warhead Storage B2. Input 13462 into Otacon's lab computer
Description: Rock Me (increases Snake's amount of life recovered from items and other means)
How To: Stage 2 South America, Confinement Facility. Island in the south-eastern quadrant
Description: Sailor (increases Snake's amount of life recovered from items and other means)
How To: Stage 2 South America, Vista Mansion. Between the east wall and a cargo container
Description: Show Time (cause soldiers held by Snake to scream in terror)
How To: A random gift from a militia or rebel soldier if Snake gives them a healing item
Description: Snake Eater (increase the life recovery rate of Snake through items and other actions)
How To: Unlocked by earning all 40 game clear emblems
Description: Subsistence (increase Snake's accuracy)
How To: Play at least one game of Metal Gear Online. You must start the match with at least two players
By: Unregistered Rating: 100%
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Bonus Weapons - MGS4
Description: World War I Pistol
How To: Earn the Hound emblem on a single-player session
Description: Desert Eagle, Long Barrel
How To: Earn the Fox emblem on a single-player session
Description: Thor 45-70
How To: Earn the Fox Hound emblem on a single-player session
Description: Patriot Future Assault Weapon
How To: Earn the Big Boss emblem on a single-player session
Description: Race (Ricochet) Gun
How To: Clear the single-player game once
Description: Solar Gun
How To: Collect the five statues (those of the four Battle Beauties and the Frog Soldier/Haven Troopers in stage 1) using non-lethal means on their respective idols
Description: Scanning Plug S
How To: Log more than 10 hours of Metal Gear Online play time on the same profile as your Metal Gear 4 game. You purchase this from Drebin
Description: Digital Camera
How To: In the Nomad vehicle during the mission intermission you can unlock a special photo by picking up this item in stage 4 instead of earlier
Description: Stealth Item
How To: Complete a single-player session without instigating a single alert (caution is okay, but not alert). You can do this on any difficulty
Description: Bandanna
How To: Complete a single-player session without killing anyone (including bosses). You can do this on any difficulty
By: Unregistered Rating: 100%
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Metal Gear Solid 4 Specials
Description: No More Camo
How To: Shake the Sixaxis controller to return Snake's Octocamo to its neutral (black and blue) pigmentation.

Description: Inheritence
How To: You carry over your Drebin points, weapons, ammunition, items, and special items from a previous game upon game clear. However, Snake will need to encounter Metal Gear II in the first stage to get his stuff back.

Be sure to save your cleared data upon game completion to track your items. Load the cleared data to gain this benefits.
By: Unregistered Rating: 100%
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Top 12 Tips for MGS4 -Metal Gear Solid 4: Guns of the Patriots (PS3)
Description: 1. Life Gauge
How To: Keeping the Life Gauge topped up is vital, but it's just as important not to panic and keep filling the gauge unnecessarily with precious items. Though you can replenish it with healing objects such as Rations and Noodles, you should take care not to waste them – especially on higher difficulty levels. Using a
Ration when Snake's Life Gauge is 80% full, for example, is plain foolish. You usually don't need to even think about refilling the gauge until it drops below 25%. During boss fights or difficult skirmishes, you should instead equip Rations, Noodles or Regain and position them as an “active” item. Once Snake's health reaches zero, these will be automatically used until your stocks are exhausted.

One other method of restoring Snake's health is simply to find a safe hiding place and let him stand still.

After a few seconds the Life Gauge will slowly start to creep back up. If you crouch or go prone, it will refill more quickly. If you have good cover, you’ll find that this even works during boss battles. This can be a great way of refilling your Life Gauge for free – essential when playing on a high difficulty level.

Note that recovery speed depends on the condition of Snake's other main gauge, the Psyche Gauge the higher the Psyche Gauge, the quicker the Life Gauge refills. (Incidentally, if you have an extended break from playing MGS4 that lasts for more than 24 hours, you may notice that Snake's Life and Psyche gauges are refilled by 20% per day. It's hardly necessary, but a nice touch nonetheless.)

Description: 2. Psyche Gauge
How To: The Psyche Gauge is situated directly below the Life Gauge, appearing as four separate blocks. This represents Snake's psychological wellbeing, which has a direct effect on his performance. Essentially, the more stressed Snake is, the less effective he becomes. Keeping him as calm and focused as possible should be your main goal in terms of managing this meter. The Psyche Gauge can be refilled with certain healing items, such as Noodles dedicated Psyche-related objects such as the Compress do not directly refill the gauge, but instead temporarily increase the speed at which it is replenished. Cigs can also be equipped to regain Psyche, but to the detriment of the Life Gauge.

As with the Life Gauge, the Psyche Gauge can also be refilled simply by staying still, and more quickly by crouching or going prone. The better Snake feels generally (not too cold, hot, wet, dirty, or overloaded) the faster his Psyche will replenish. You can tell when he’s not feeling great by observing his behavior or murmurs of discontent – if he starts feeling his age, it’s usually a direct sign that something is wrong.

Finding solutions to assuage these symptoms is usually just a matter of common sense. If Snake is freezing in cold water for instance, get him out of there if he’s overheating in direct sunlight, find some shade where he can cool down. One of the major effects of a low Psyche Gauge is that it will severely hamper Snake's ability to aim accurately. The more stressed and hyped up he is, the more his aim will be impaired this can have a particularly detrimental effect when he’s using a sniper rifle. Try using a scope when Snake is overanxious and you’ll see how his unsteady hands make it thoroughly difficult to make a clean headshot. The Pentazemin item can be used to temporarily improve his marksmanship when required, but preventative maintenance is always better.

Description: 3. Stress Level & Combat High
How To: The Psyche Gauge is affected by, which is depicted by a number that appears underneath it. If Snake is sweltering in a hot, evil-smelling location, or alternatively shivering in a freezing location, his Stress level will rise. He will also become stressed if his equipment is too heavy (over 70 kg), or during an Alert phase. When Snake's Stress level exceeds 50%, the display will turn red and he will begin to lose Psyche. As his Stress rating continues to increase, his Psyche will diminish at a great rate. However, as long Snake is not experiencing a Combat High, his Stress level can only reach a maximum of 80%.

A Combat High will kick in if Snake shoots with a gun more than 100 times during the Alert phase.

Notification that he is currently experiencing a Combat High will appear next to the Life Gauge. During this enhanced state, Psyche does not decrease, and any damage caused by enemies is halved. But it's not all good news: during a Combat High, Snake’s Stress level can shoot up as far as 100%. It's a short-term boon, but the repercussions can be painful.

Description: 4. Choosing your Equipment: Weapons
How To: When it comes to selecting weapons, you have two important choices to make – which five weapons you have available by pressing the R2 button (which you decide in the pause menu), and which one of these five weapons you will actually wield (which you decide in the weapons window). Your chosen five should always be balanced. A good configuration would be to have a silenced weapon, a powerful submachine gun for close-range action, a sniper rifle, a grenade type, and one diversionary item such as an empty Magazine.

The weapon you actually hold should obviously always reflect your immediate needs.

There are many ways to obtain new weapons or ammo. The most obvious is to search for “hidden” collectibles and pick up weapons from the battlefield, but you can also search corpses or pay a visit to Drebin’s Shop.

Description: 5. Choosing your Equipment: Items
How To: As with weapons, you have two important choices to make here: which eight items you will have available to you by pressing the L2 button (which you decide in the pause menu), and which one of these eight you actually use (which you decide in the items window). The eight that you choose should also be balanced, although this decision is less critical than with weapons. However, the one “active” item you opt for is very important. At first, you will probably tend to equip the Solid Eye most of the time, because it gives you a better understanding of your surroundings. As you eventually acquire the knack of using the Threat Ring instead of the Solid Eye, though, you'll soon be able to free up the item slot for something else – such as a Ration during boss fights.

To obtain new items, you can either pick up any that you find (as shown on the maps in this guide) or search bodies. You can't buy any from Drebin so take great care not to waste anything (especially healing items such as Rations).

Description: 6. Choosing your Equipment: Weight
How To: Items and weapons in the game have a weight stat. If the burden of Snake's load (five weapons and eight items) exceeds 70 kg, his Stress will increase, thus reducing his Psyche and overall effectiveness. Just be sensible when it comes to weight distribution, and make sure you compensate for particularly heavy objects with at least a light one if you notice that you are approaching the 70 kg mark. This is generally only a danger when preparing Snake for a boss fight, as there's a natural tendency to bring out rocket launchers and the like for such occasions.

Description: 7. The Solid Eye
How To: When you first obtain this item, you'll find life in the field infinitely easier if you keep the Solid Eye selected in your items window most of the time. This gadget, which enables the Baseline Map radar function when active, has three modes: Normal, NV and Binos. When selected, the Solid Eye will display basic data for both enemies and allies, such as which faction they belong to. As it can be too easy to accidentally open fire on your allies during a hectic firefight, this information can be decisive. You'll find that “friendlies” are much less likely to help you if you start spraying lead indiscriminately, and they may even turn on you if suitably provoked. The information shown is color-coded. Gold, the default color, denotes a neutral character, blue indicates an ally, and red signals an enemy. The Solid Eye is also invaluable in helping you locate hard-to-spot collectable items, as it increases their visibility by placing a digital frame around them.

The Solid Eye additionally has an intuitive radar system, which translates the vibes that Snake picks up from enemies, including sound and movement. It shows the relative location of all targets around you, but keep in mind that it also detects animals – which can be rather disconcerting if you're in location filled with rats, for example. The NV or Night Vision mode is a special goggle that enables you to see more clearly in dark areas, as well as spot hidden items more easily. Scanning a dark room with NV active is sometimes the quickest way to assess its contents. If you wish to zoom in to view a distant point, simply select the Binos option, and then press up or down on the directional pad.

Description: 8. The OctoCamo
How To: Snake's OctoCamo system goes way beyond the camouflage system found in Metal Gear Solid 3, and has several different modes. In Automatic mode (generally speaking, the most effective), it enables Snake to blend in with the textures and colors of his surroundings. In order to enjoy the functionality of Automatic mode, Snake must either be prone or pressed up against a wall and remain motionless. After a short pause, you will notice his suit change to match his surroundings a sound effect accompanies this process. If you check the Baseline Map in the top right-hand corner, you will see Snake's Camo percentage increase as the transformation takes place.

In Manual mode, you choose one specific camo pattern for Snake that doesn’t automatically adapt itself to the environment. This is only really effective if you are prepared to alter it as Snake's surroundings change, and is also limited to “memorized” surfaces and terrains that have been previously stored.

Description: 9. The Threat Ring
How To: The Threat Ring is a translucent circle that appears around Snake's body when he crawls or crouches during a few seconds. The best way to explain its function would be to describe it as Snake's “intuition”: it indicates the presence of any people, creatures or active objects (such as vehicles) within Snake's immediate vicinity. Any such dangers are represented visually by waves that correspond with the position of each potential threat.

The higher the “wave”, the closer (and, sometimes, larger) it is. For example, a soldier that is standing some way away from Snake will only appear as a faint bump in the ring, while multiple enemies standing close by will cause the Threat Ring to undulate like a digitized Rocky Mountains. It's a brilliantly instinctive way of instantly assessing Snake's current situation. Once you get to grips with it, you'll find that the Threat Ring can be just as reliable as the Solid Eye in terms of enemy detection.

The Threat Ring stays permanently active whenever you crawl, or when you crouch-walk at the slowest speed.

If you stand up, move at a faster pace, or ready a weapon, it will immediately disappear. Its efficiency is governed by Snake's current Psyche level: the lower the gauge gets, the smaller and more difficult to “read” the Threat Ring becomes.

Description: 10. The Metal Gear Mk. II
How To: Metal Gear Mk. II is a mobile terminal that can be selected from the Items menu and controlled manually.

Use the left analog stick to move it around, but don't forget to activate its stealth camo function with the X button if there are potential aggressors nearby. This ensures that Mk. II is hidden from the naked eye, though it can still be detected by infrared sensors. Use Mk. II to remotely reconnoiter areas while Snake lies low, or even have it knock out isolated soldiers with its electric shock device by holding the L1 button and then pressing the R1 button. You can also press the Triangle button while controlling the robot to perform a variety of context-sensitive actions, such as disarming traps, knocking on walls to distract enemies, and flicking light switches. When you’re done, tap the L2 button or change to a different item to return control to Snake.

Mk. II may not be big enough to wreak havoc in the manner of its much larger namesake, but never less than useful – especially if you favor stealth over direct confrontation. It's also invaluable during the Mission Briefing cutscenes at the start of each Act, where you can control it to explore the Nomad and collect hidden items. It's also handy for exploring ventilation shafts, removing the need for Snake to crawl laboriously for minutes at a time.

However, the use of Mk. II is not without drawbacks. The most important thing to remember is that Snake is vulnerable to discovery and sneak attack while piloting it. Secondly, Mk. II consumes battery power at a voracious rate, particularly when its stealth functionality is active. Finally, the device has a limited range, so it's not possible to use it to explore large areas unless you regularly reposition Snake.

Description: 11. The Art of Stealth
How To: It can’t be emphasized enough stealth is the key to success in MGS4, just as it was in all previous installments. Certainly there will be times when direct aggression is best or unavoidable – especially in your first playthrough – but for the most part it's vital that you learn the art of sneaking. How you move and the stance you adopt is of paramount importance. Though there will be occasions when it's safe for you to run upright without a care in the world, you’ll usually find that it's best to adopt either the crouch-walk or crawl stance. Bear in mind, though, that you're far from immune to detection when crouch-walking – it can still be rather noisy, with the reduced Camo rating reflecting Snake's increased visibility.

Trust your senses and let your ears be your guide. If you can hear Snake pattering across a wooden floor, then so can the enemy. Slow it down, and above all be patient. Crawling is always more effective than crouching in stealth situations. With your body flattened to the floor, making regular pauses to enable the OctoCamo to adapt to new surfaces, you can easily maintain a Camo rating in excess of 65%, even while moving. On the downside, you're slower to react when crawling on your belly, especially if you're attacked from close range.

Observation of the enemy is another key aspect of effective sneaking. It won't matter in the slightest how quiet you are if you inadvertently stumble directly into the path of a patrolling soldier. Take time to observe the enemy's patterns of movement from behind cover. Careful observation should enable you to figure out when to move and when to stay put. Whether you wish to use this information to bring targets down silently, or merely sneak past when their back is turned, is entirely up to you. It's also prudent to make use of the gadgets and objects at your disposal. For example, Metal Gear Mk. II is a vital tool for scouting an area without attracting unnecessary attention.

As far as weapons are concerned, nothing arouses the attention and ire of surrounding troops like a deafening hail of machine gun fire. It's no good diligently crawling with care in full camouflage gear, only to bring the enemy swarming to your position with an ill-judged salvo of bullets. Use of silenced weapons or CQC is absolutely essential. One well-aimed headshot or smoothly-executed CQC attack will fell your quarry instantly and silently, but botched attacks or poor marksmanship can give your target the chance to call for help. A headshot is also more potent with anesthetic weapons – it generally results in a swift takedown, with enemies losing consciousness instantly.

Your Solid Eye's Night Vision function can be extremely effective when it comes to tracking enemy movements, as it reveals the footprints left by patrolling guards. Don’t overuse NV, though, as it actually emits a low noise while active, and may alert a sharp-eared soldier.

Description: 12. Maximizing Battle Efficiency
How To: “Efficiency” actually depends on what your goals are. Naturally, if you're trying to achieve a no-kill playthrough, you won't have the same priorities as when your bloodlust dictates that you shoot everyone and everything in sight.

But overall, the following tips are true in most instances.

Aiming for the head works a treat (headshots usually result in instant death/unconsciousness, or increased damage on bosses).

Using upgraded weapons (scopes, red dots, et al) makes you more accurate and effective.

When surrounded, activate Auto Aim mode to quickly eliminate all enemies (change targets by pressing left or right on the right analog stick). This is less effective on higher difficulty settings, though.

Choosing the right location is important. For example, a high vantage point works best if you are sniping, it pays to operate from a defensible position during combat, and picking a secluded spot to silently take down a target is always sensible.

Press the R3 button to turn Snake to face the camera direction. This even works when he’s lying down or manning a turret.

Make sure militia/rebel fighters are friendly to you by helping them out as much as possible during battles, especially when they ask you to. Make a point of not aiming at or (however inadvertently) shooting them.

Never fight if you're in a weak or dangerous position, especially a location that exposes you to fire from several directions. If in doubt, bolt for cover.

Always try to eliminate your most dangerous opponents first. Snipers and turret operators should obviously be your principle targets.

Be sure to reload frequently to avoid the dreaded “dead man’s click”, and have weapons prepared in reserve for more unrelenting assaults.

Conserve valuable items and ammo, and try to save your most powerful weapons for the strongest targets.
By: Unregistered Rating: 100%
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How to beat the metal gear ray
First cut of rays arms by going up to him and push triangle then shoot him. p.s. jack cuts off his arm
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TIP
If you put all of the bosses to sleep you get their mask p.s.you dont get vamp
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Tip 2 Raging Raven
When the fight starts pull something strong like a launcher out and start firing at it but watch out it will curl up in a ball to avoid damage keep firing until he moves outside of the building then target him and fire he will splite in to others so be careful

p.s. more soon comeing
By: MADDEVIL1(828) Rating: 100%
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Metal Gear Solid 4: Guns of the Patriots (PS3)
Quick easy and fast drebin points:

in act 5 just after you have beaten screaming mantis you will leave meryl and run into a corridor with lots of small droids beat the first wave and move through the door kill the second and return back through to the first room, here is the clever bit, the droids are terrortorial so they will not pass into other rooms so all you need to do is go to one side of the door look through to the other side and use the rpg to mop up them run through and turn round and blast the others, I just tried this for 30 mins and got loads of points.

Triss Gratton
By: Unregistered Rating: 100%
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Camo Limit
Whenever you are using OctaCamo(auto) , and when you have it change to the currnet surface pause it and g into camoflague andthe first selection octacamo the register it.
It should only allow about 10 - 15 different types then you will have to over right previouse ones
By: rotinaj22(248) Rating: 100%
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The Grand \"Chicken\" Play through
Emblems Unlocked: Chicken, Puma, Giant Panda, Crocodile, Cow, Pig, Hog, Hyena, Lobster, Inch Worm, Frog, Scarab, Gecko, Bee, Rabbit, Tortoise, Gibbon, Ant, Hawk, Blue Bird, Eagle, Bear

(>) yours must be more than, if it has an underscore under it the it means yours must be greater than or equal to.

number of alert phases > 150 Number of Kills >500 Number of continues > 50 Number of times in Combat high>10 Pick up 400 weapons/items or more in entire playthrough Spend 2:30 hours or more in crouch stance Spend 60 minutes or more in prone position, Jump or roll to the side 200 times or more Peform 100 or more forward rolls spend 1 hour or more clinging to a wall Scan or inject 50 or moresoldiers with the Scanning Plug or syringe Turn the pages of a playboy or emotion magizine 100 times or more, Wear the Cardboard Box or Drum can for more than 60 minutes Perform Hold-ups on 50 soldiers or more Perform 50 body searches on soldiers Get praised by militia or rebel soldiers on 25 occasions or more give 50 items or more to miltia or rebel soldiers Perform 150 or more headshots defeat 100 enemies with CQC chokeholds

Notes: Stealth camoflague will make some of these easier to obtain. To keep track of majority of your stats up to the current mission briefing watch the scrooling text. Most of these will need to be done during Acts 1 or 2 lke the miltia stuff. The confinement facility is a good place to hunt PMC soldiers.
By: rotinaj22(248) Rating: 100%
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Codes
When ya get in shadow mosa building, and the code part input these for rewards:
14893 for 100,000 DP you the monkey laugh if ya got it
78925 for music
13462 for more music
and for extras passwords type:
deskyhstyl for long barrel D.E
mekakorkkk for MK23
mnsoymsyhnto for mosin Nagant
By: gameguy666(101) Rating: 100%
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The ghost of HIDIO
At shadow mossses at the heli-pad stand on the stairs closest to the hanger then pull out your camra take a picture just above the H.
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ITS THE HULK!!!
In the under ground base at shadow mosses you come to A romm where their is a water fall stand on the bridge and take out your camra. point at the midle water fall and take a picture.
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Psycho mantis ghost and a bluffer
When you face screaming beauty kill her,then after the dramatic scene her armor will rise and Psycho mantis will appear,but he will start talking about erasing the MGS1 data on your memory card and turning off your PS3 system and controller,he can't do that so don't worry.
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Easy way to get drebin points
During act 1,after you obtain the drum,you will see 2 boxes,now go pass those and you will see 3 more boxes,as long as you don't go pass those 3 boxes you will keep seeing the millisha men keep killing each other over and over again,now get ALL THOSE Aks and RPGs on the floor,now you have ton of points.
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Dwarf Gekko easy kill
Since you can't kill a dwarf gekko with your RPG-7 and your other missle launchers,You can still kill one,here's the way,after you obtained the Rail Gun in act 4,when you do see dwarf gekkos,charge your Rail gun until it is at level 3,then FIRE!Now the dwarf gekko is dead and you get 1000DP as your reward.
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Distraction to little unmanned weapons
In act 4 when you see the little unmanned weapons in the tank hangar,throw magazine clips near them and they will come and investigate,this is useful if your trying to get the Big Boss emblem.
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Infrarred things fail to see snake
If you are trying to get the Big boss emble and need help with getting pass those infrared things like gekko and more then read this,Snake is equiped with Octocamo a next generation suit,it makes snake harder to spot and it can camoflage snake a little from infrared sensers to,(depending on the distance between snake and the gekko or more things equipped with infrared sensers)so the farther you are,the harder the gekko can't spot you.
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Keep gekko from seeing MK.3
Since you have to keep the dwarf gekko from spotting the MK.3,and you can't kill the gekko,(and other unmanned weapons)because it will count as a kill,and you can't get spotted because alot of people are trying to get the big boss emblem,so to distract the gekko without getting spotted,throw magazines near him and he will investigate,also you can knock on a wall near him and he will investigate.Keep doing this for:3 minutes.
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Help to get Big boss emblem
The militia men and rebels are your enemys,(if you don't help them out)so to avoid getting spotted by them and losing your chance to get the big boss emblem,wear their disguises and move on,(if you don't have a disguise and they are coming,tranquolize them.
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MG RAY stronger
While fighting MG RAY play the song-taking on the shagohod from MGS3, and RAY will be slightly harder to beat.
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Quick and easy way to get by enemies
To get by the enemies without getting spotted,throw alot of smoke grenades on the field to block the enemies field of vision and slip by undetected.However it does not work against gekko and other things equiped with infrared sensers.
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List of things needed to get by undetected without killing
1st:disguise(Octocamo if needed mostly) 6th:mosin nagant
2nd:facecamo 7th:magazine clips and playboy
3rd:Mk:22 sleep gun 8th:emotion magazines
4th:Stun and Smoke grenades
5th:Sypringe

This is all I know,so there might be more things you need then these things but use them wisely.Should help if you need big boss emblem.
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Way to win boss battles without killing them
Use the MK:22 sleep gun,Laughing octopus can get the fell of the sleep darts,and raging raven to,as for crying wolf aim for the glowing part,don't know about mantis yet.
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Metal gear MK.2 can help
If you use the MK.2 very wisely you can make it help you get the big boss emblem,here's how,when an enemy is close to snake,use it's shock attack to stun the guard,shock him again while he's on the ground and he will get more stars above his head.Also,you can make the MK.2 knock on the wall so the enemy can fall for the trap.(In other words,knock on the wall with MK.2,then hold the guard,then stun him with the Sypring.
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SVD reminds snake of PSG-1
After crying wolfs defeat equip snake with the SVD but make sure snake is in plain sight of com. towers and you might get a cutscene in witch the SVD remids snake of the PSG-1 and the fight against sniper wolf.(press the x button)
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VSS silent sniper rifle
When you reach the confinment facility in act 2,go all the way to left,keep going until you see new buildings,(and the area is quiet)now go inside the biggest building you see and look in a corner and you will get a VSS.The VSS is a sniper rifle that fires silent rounds.Very useful.(Don't forget to rescue the rebel soldiers trapped as prisoners.)
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Metal Gear Solid 4 pictures as wallpapers
When you take pictures with the camera and go to the photo album,go to JPEG photos,if you go there it will tell you what you want to do with the picture you selected,if you select JPEG it can bring your picture to the PS3's photos options in the main menu screen,now go to photos and you will see the pictures you have taken,plus you can put them up as your wallpapers,try it!
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Octopus
Octopus will hide in varius places, here are some: another human manican, in the rafters, in a box, on the wall, as a dead body, on a painting and MG Mk2.
By: gameguy666(101) Rating: 100%
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Chaff grenade disables gekko and little unmanned weapons
Chaff grenade boxes don't appear alot in the game,but that's because the chaff grenades are the most useful grenades in the game.When you through a chaff grenade and there's a gekko nearby,the gekko then cannot see snake until the chaff weres off.There's limited chaffs you can carry,so use them wisely.Also the chaff might also jam the little unmanned weapons you see in tank hangar.
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Beat mantis easy
DON'T kill the frogs put they to sleep any way how. When mantis show up shoot the red doll because frog are alive still .when mantis shield herseft with mary or the frogs. Shoot they with a non-lethal weapon to lower mantis's controller.Keep shooting the red doll intel it deeps. when mantis' s knives show shoot a doll to stop the action.It should take around 5 minutes.
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V-ring ammo is the key to Big Boss emblem
Since you have lot's of shotguns,you should see V-ring ammo.That ammo can stun the enemy and can deplete all the boss character's psyche.Use the v-ring ammo wisely.
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Don\'t worry,you can kill only the unmanned weapons
The gekko,dwarf gekko,and small unmanned weapons do not count as kills.Because in the word,Unmanned,that means that there is no person controlling that gekko.So if you want the big boss emblem,don't get spotted and don't kill a human,the unmanned weapons are
ok to kill.

(use the RPG-7 and rail gun to kill the gekko and dwarf gekko.)
(also use the MP5 silent submachine gun to silently kill the small robots.)

And finally,if you don't want to kill the gekko and robots,fire a sleep dart at both the gekko's legs and he will fall to the ground and magazine clip to distract both of them,and a chaff grenade to disable them.
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Eastern europe disguise and otacon face mask
In act 3 you have a E.E. civilian disguise,to help you get the big boss emblem,wear it but put on the otacon face mask and you can get by the guards without any trouble.

(Also if you wear the octocamo suit and Laughing beuaty face mask you can still go by the guards without any trouble.)
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Quickly defeat the Bnbs(Beauty and the Beast)
Notice! You should have completed the game on any level at least once. You will now have Fortune's rail gun in your weaponry. When you meet any of the BnB{Laughing Octopus, Raging Raven, Crying Wolf and Screaming Mantis} equip the rail gun and hold down L1 and wait for it to charge to level 3. Two shots should break their amor, then equip your tranquilizer gun and try landing only eight shots to defeat them and you should be rewarded with their face camo.
By: Omicove(324) Rating: 100%
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Boss statues
You can view every statue you acquire as figurings in the game. When a cutscene starts in the Nomard, control the MK 11, climb the stairs and go to where sunny plays, there should be a television set on a table, ook closely and you'll see the figurings lined in front of thr tv. cool uhn?
By: Omicove(324) Rating: 100%
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Classic tunes & PS3
On any cutscene on the Nomad, climb the stairs and ad up with the MKII/III, you'll see a radio and a ps3 on a table, put the radio on with the MKII/II and you'll hear alot of classic tunes that you can download to your ipod. Sweet uhn?
By: Omicove(324) Rating: 100%
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